Catalog
Tug of War Competition
Team – 10 Participants; 2 Alternates
1. The Rope: The game involves usage of single equipment (THE ROPE). There is a red mark made in the middle of the rope. This red mark on the rope must be perpendicular to the center point on the ground before the game begins. A white mark is made exactly 13 feet from the red mark on either side of the rope. The game is won when either side with this white mark crosses the center point.
2. Teams: Each team can accommodate a maximum of 10 members. However, the combined weight of these members should not exceed the weight determined for the category.
3. Field and Marking: A line referred to as a centerline is marked on the playing zone and the rope is placed in a manner that its center mark should align the center marked on the ground. On either side of the rope 4 m from the centerline, 2 more marks are needed. This is the point where the first member of each team will stand.
4. How to Play: As mentioned earlier, the center of the rope should align with the center marked on the ground. As soon as the referee blows the whistle, each team can start pulling the rope into their territory. The game's objective is for each team to pull the rope along with the opposition team members to their side. As soon as the second mark on the rope from the center red mark crosses over to centerline, the team to pull the rope to their area wins the game.
5. Competition: The tug of war competition requires a judge. There are three different commands that the judge gives to the players. The judge first announces, “Pick up the rope”, he then says, “Take the string”, and finally he tells the players to “Pull”. Once the pull command is said out, the teams start pulling the rope. If a member of the team falls down that member is given a caution. Each team is allowed two cautions before being disqualified.